@@ -473,8 +473,8 @@
var poseMatrix = this._skeleton.getPoseMatrix();
if(poseMatrix){
- this._absoluteTransform.multiplyToRef(poseMatrix, this._absoluteTransform);
- }
+ this._absoluteTransform.multiplyToRef(poseMatrix, this._absoluteTransform);
+ }
}
var children = this.children;