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@@ -9,6 +9,7 @@ namespace Unity3D2Babylon
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public float ReflectionDefaultLevel { get; set; }
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public bool ExportCollisions { get; set; }
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public bool ExportPhysics { get; set; }
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+ public bool ExportShadows { get; set; }
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public SerializableVector3 CameraEllipsoid { get; set; }
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public SerializableVector3 Gravity { get; set; }
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@@ -18,6 +19,7 @@ namespace Unity3D2Babylon
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ReflectionDefaultLevel = 0.3f;
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ExportCollisions = false;
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ExportPhysics = false;
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+ ExportShadows = false;
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CameraEllipsoid = new Vector3(0.5f, 1.0f, 0.5f);
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Gravity = new Vector3(0, -0.9f, 0);
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}
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