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Update what's new.md

Jérôme Bousquié 9 년 전
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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     - New refraction channel for Standard material (including fresnel support). Refraction texture can be provided by a reflection probe or a refraction texture. [See demo here](http://www.babylonjs.com/Demos/refraction/) ([deltakosh](https://github.com/deltakosh))
     - Added support for HDR cubemaps ([sebavan](https://github.com/sebavan))
     - Support for shaders includes ([deltakosh](https://github.com/deltakosh))
+    - new mesh type : `LineSystem` ([jerome](https://github.com/jbousquie))
   - **Updates**
     - New OnPickTrigger support for spritesManager ([deltakosh](https://github.com/deltakosh))
     - New SPS method `digest()` ([jerome](https://github.com/jbousquie))