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Apply parent of instanced meshes

Glibert Pierre 9 years ago
parent
commit
c20156fb4f
1 changed files with 4 additions and 0 deletions
  1. 4 0
      src/Mesh/babylon.mesh.ts

+ 4 - 0
src/Mesh/babylon.mesh.ts

@@ -1901,6 +1901,10 @@
 
 
                     instance.position = Vector3.FromArray(parsedInstance.position);
                     instance.position = Vector3.FromArray(parsedInstance.position);
 
 
+                    if (parsedInstance.parentId) {
+                        instance._waitingParentId = parsedInstance.parentId;
+                    }
+
                     if (parsedInstance.rotationQuaternion) {
                     if (parsedInstance.rotationQuaternion) {
                         instance.rotationQuaternion = Quaternion.FromArray(parsedInstance.rotationQuaternion);
                         instance.rotationQuaternion = Quaternion.FromArray(parsedInstance.rotationQuaternion);
                     } else if (parsedInstance.rotation) {
                     } else if (parsedInstance.rotation) {