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Merge branch 'master' of https://github.com/BabylonJS/Babylon.js

David Catuhe 11 年之前
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共有 2 个文件被更改,包括 4 次插入4 次删除
  1. 4 4
      Tools/BuildOurOwnBabylonJS/readme.md
  2. 二进制
      Tools/Visual Studio Extensions/Babylon.VSIX.vsix

+ 4 - 4
Tools/BuildOurOwnBabylonJS/readme.md

@@ -6,8 +6,8 @@ Tool to start playing with and tuning BabylonJS as soon as possible
 (Paths in this file are relative to this file location.)
 
 ## Content
-- BabylonJS folder: contains a Visual Studio 2010 project that links to the last version of babylon.js file (under ..\..\..\),
-                    to ..\..\..\cannon.js and to all the files under ..\..\..\Babylon and ..\..\..\Typescript
+- BabylonJS folder: contains a Visual Studio 2010 project that links to the last version of babylon.js file (under ..\\..\\..\\),
+                    to ..\\..\\..\\cannon.js and to all the files under ..\\..\\..\Babylon and ..\\..\\..\\Typescript
 - BuildOurOwnBabylonJS: contains a Visual Studio 2010 project to create ourOwnBabylon.js with ourOwnBabylonJS.xml as input;
                         it also contains the executables (no need to compile the project to create ourOwnBabylon.js)
 - BuildOurOwnBabylonJSServer: contains a Visual Studio 2010 project which is a simple MVC3 application with a single sample page;
@@ -21,7 +21,7 @@ By editing [ourOwnBabylonJS.xml](https://github.com/BabylonJS/Babylon.js/blob/ma
 Changes made in the separate files of Babylon.js will appear in [ourOwnBabylon.js](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/ourOwnBabylon.js) once [BuildOurOwnBabylonJS.bat](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/BuildOurOwnBabylonJS.bat) has been run. 
 
 ## How to use it
-- Edit the files that you want to modify under the files under ..\..\..\Babylon, add new files too if you want and then update [babylonJS.xml](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/babylonJS.xml) and [ourOwnBabylonJS.xml](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/ourOwnBabylonJS.xml) accordingly
+- Edit the files that you want to modify under the files under ..\\..\\..\\Babylon, add new files too if you want and then update [babylonJS.xml](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/babylonJS.xml) and [ourOwnBabylonJS.xml](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/ourOwnBabylonJS.xml) accordingly
 - Generate [ourOwnBabylon.js](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/ourOwnBabylon.js). For this, you have two options:
    1. use [BuildOurOwnBabylonJS.bat](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/BuildOurOwnBabylonJS.bat)
    2. open in Visual Studio 2010 [BuildOurOwnBabylonJS.sln](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS.sln), set 'BuildOurOwnBabylonJSServer' as default project and then 'Build Solution'
@@ -31,7 +31,7 @@ Changes made in the separate files of Babylon.js will appear in [ourOwnBabylon.j
 ## Use of the Visual Studio 2010 solution
 - Open in Visual Studio 2010 [BuildOurOwnBabylonJS.sln](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS.sln), set 'BuildOurOwnBabylonJSServer' as default project
 - **DO NOT MANUALLY ADD** files in [BabylonJS.csproj](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BabylonJS/BabylonJS.csproj), they are automatically added thanks to wildcards.
-  If you want to add files to extend BabylonJS, add them at the right place under ..\..\..\Babylon, then 'Unload Project' for [BabylonJS.csproj](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BabylonJS/BabylonJS.csproj) and 'Reload Project' for [BabylonJS.csproj](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BabylonJS/BabylonJS.csproj)
+  If you want to add files to extend BabylonJS, add them at the right place under ..\\..\\..\\Babylon, then 'Unload Project' for [BabylonJS.csproj](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BabylonJS/BabylonJS.csproj) and 'Reload Project' for [BabylonJS.csproj](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/BuildOurOwnBabylonJS/BabylonJS/BabylonJS.csproj)
 - Edit all the files that you want directly inside Visual Studio 2010
 - Add all your projects/demos by adding new Views under the Home folder of BuildOurOwnBabylonJS.csproj. Index.cshtml is an example to help you start.
 - Anytime you modify javascript files or babylonJS.xml or ourOwnBabylonJS.xml, build the solution and refresh your page in your web browser to see the changes.

二进制
Tools/Visual Studio Extensions/Babylon.VSIX.vsix