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@@ -121,11 +121,12 @@
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- SpritePackedManager extends SpriteManager so that a sprite sheet with different size sprites can be used ([JohnK](https://github.com/BabylonJSGuide))
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- SpritePackedManager extends SpriteManager so that a sprite sheet with different size sprites can be used ([JohnK](https://github.com/BabylonJSGuide))
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- MultiPickSprite and multiPickSpriteWithRay added to sprites ([JohnK](https://github.com/BabylonJSGuide))
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- MultiPickSprite and multiPickSpriteWithRay added to sprites ([JohnK](https://github.com/BabylonJSGuide))
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-### WebXR
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+### WebXR / WebVR
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- Compliance with the mozilla WebXR emulator ([RaananW](https://github.com/RaananW/))
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- Compliance with the mozilla WebXR emulator ([RaananW](https://github.com/RaananW/))
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- Gamepad object is now exposed in the WebXRController class ([RaananW](https://github.com/RaananW/))
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- Gamepad object is now exposed in the WebXRController class ([RaananW](https://github.com/RaananW/))
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- If canvas does not have WebXR support the scene will still render (mainly Firefox) ([RaananW](https://github.com/RaananW/))
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- If canvas does not have WebXR support the scene will still render (mainly Firefox) ([RaananW](https://github.com/RaananW/))
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+- Added support for foveated rendering in Oculus Quest ([Deltakosh](https://github.com/deltakosh/))
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### Ray
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### Ray
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