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@@ -65,9 +65,9 @@ export class Color3 {
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* @returns an unique number that can be used to hash Color3 objects
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*/
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public getHashCode(): number {
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- let hash = (this.r * 255) || 0;
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- hash = (hash * 397) ^ ((this.g * 255) || 0);
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- hash = (hash * 397) ^ ((this.b * 255) || 0);
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+ let hash = (this.r * 255) | 0;
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+ hash = (hash * 397) ^ ((this.g * 255) | 0);
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+ hash = (hash * 397) ^ ((this.b * 255) | 0);
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return hash;
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}
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@@ -779,10 +779,10 @@ export class Color4 {
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* @returns an unique number that can be used to hash Color4 objects
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*/
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public getHashCode(): number {
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- let hash = (this.r * 255) || 0;
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- hash = (hash * 397) ^ ((this.g * 255) || 0);
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- hash = (hash * 397) ^ ((this.b * 255) || 0);
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- hash = (hash * 397) ^ ((this.a * 255) || 0);
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+ let hash = (this.r * 255) | 0;
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+ hash = (hash * 397) ^ ((this.g * 255) | 0);
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+ hash = (hash * 397) ^ ((this.b * 255) | 0);
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+ hash = (hash * 397) ^ ((this.a * 255) | 0);
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return hash;
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}
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@@ -1035,8 +1035,8 @@ export class Vector2 {
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* @returns the Vector2 hash code as a number
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*/
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public getHashCode(): number {
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- let hash = this.x || 0;
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- hash = (hash * 397) ^ (this.y || 0);
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+ let hash = this.x | 0;
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+ hash = (hash * 397) ^ (this.y | 0);
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return hash;
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}
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@@ -1690,9 +1690,9 @@ export class Vector3 {
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* @returns a number which tends to be unique between Vector3 instances
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*/
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public getHashCode(): number {
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- let hash = this.x || 0;
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- hash = (hash * 397) ^ (this.y || 0);
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- hash = (hash * 397) ^ (this.z || 0);
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+ let hash = this.x | 0;
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+ hash = (hash * 397) ^ (this.y | 0);
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+ hash = (hash * 397) ^ (this.z | 0);
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return hash;
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}
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@@ -2913,10 +2913,10 @@ export class Vector4 {
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* @returns a unique hash code
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*/
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public getHashCode(): number {
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- let hash = this.x || 0;
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- hash = (hash * 397) ^ (this.y || 0);
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- hash = (hash * 397) ^ (this.z || 0);
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- hash = (hash * 397) ^ (this.w || 0);
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+ let hash = this.x | 0;
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+ hash = (hash * 397) ^ (this.y | 0);
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+ hash = (hash * 397) ^ (this.z | 0);
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+ hash = (hash * 397) ^ (this.w | 0);
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return hash;
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}
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@@ -3614,8 +3614,8 @@ export class Size implements ISize {
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* @returns a hash code for a unique width and height
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*/
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public getHashCode(): number {
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- let hash = this.width || 0;
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- hash = (hash * 397) ^ (this.height || 0);
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+ let hash = this.width | 0;
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+ hash = (hash * 397) ^ (this.height | 0);
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return hash;
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}
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/**
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@@ -3766,10 +3766,10 @@ export class Quaternion {
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* @returns the quaternion hash code
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*/
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public getHashCode(): number {
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- let hash = this.x || 0;
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- hash = (hash * 397) ^ (this.y || 0);
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- hash = (hash * 397) ^ (this.z || 0);
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- hash = (hash * 397) ^ (this.w || 0);
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+ let hash = this.x | 0;
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+ hash = (hash * 397) ^ (this.y | 0);
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+ hash = (hash * 397) ^ (this.z | 0);
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+ hash = (hash * 397) ^ (this.w | 0);
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return hash;
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}
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@@ -5010,9 +5010,9 @@ export class Matrix {
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* @returns the hash code
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*/
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public getHashCode(): number {
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- let hash = this._m[0] || 0;
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+ let hash = this._m[0] | 0;
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for (let i = 1; i < 16; i++) {
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- hash = (hash * 397) ^ (this._m[i] || 0);
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+ hash = (hash * 397) ^ (this._m[i] | 0);
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}
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return hash;
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}
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@@ -6430,7 +6430,7 @@ export class Plane {
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*/
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public getHashCode(): number {
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let hash = this.normal.getHashCode();
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- hash = (hash * 397) ^ (this.d || 0);
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+ hash = (hash * 397) ^ (this.d | 0);
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return hash;
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}
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/**
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