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@@ -201,6 +201,7 @@
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- Fix infinite loop in `GlowLayer.unReferenceMeshFromUsingItsOwnMaterial` ([Popov72](https://github.com/Popov72))
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- Fix infinite loop in `GlowLayer.unReferenceMeshFromUsingItsOwnMaterial` ([Popov72](https://github.com/Popov72))
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- Fix picking issue in the Solid Particle System when MultiMaterial is enabled ([jerome](https://github.com/jbousquie))
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- Fix picking issue in the Solid Particle System when MultiMaterial is enabled ([jerome](https://github.com/jbousquie))
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- Fix picking issue in the Solid Particle System when expandable ([jerome](https://github.com/jbousquie))
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- Fix picking issue in the Solid Particle System when expandable ([jerome](https://github.com/jbousquie))
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+- Fix use of skeleton override matrix in mesh ray intersection ([cedricguillemet](https://github.com/cedricguillemet))
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- `QuadraticErrorSimplification` was not exported ([RaananW](https://github.com/Raananw))
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- `QuadraticErrorSimplification` was not exported ([RaananW](https://github.com/Raananw))
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- Fix NME Frames bug where collapsing and moving a frame removed the nodes inside ([belfortk](https://github.com/belfortk))
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- Fix NME Frames bug where collapsing and moving a frame removed the nodes inside ([belfortk](https://github.com/belfortk))
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- Fix moving / disappearing controls when freezing/unfreezing the ScrollViewer ([Popov72](https://github.com/Popov72))
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- Fix moving / disappearing controls when freezing/unfreezing the ScrollViewer ([Popov72](https://github.com/Popov72))
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