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@@ -251,7 +251,7 @@ export class Skeleton implements IAnimatable {
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}
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/**
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- * Creater a new animation range
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+ * Create a new animation range
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* @param name defines the name of the range
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* @param from defines the start key
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* @param to defines the end key
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@@ -319,7 +319,7 @@ export class Skeleton implements IAnimatable {
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var ret = true;
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var frameOffset = this._getHighestAnimationFrame() + 1;
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- // make a dictionary of source skeleton's bones, so exact same order or doublely nested loop is not required
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+ // make a dictionary of source skeleton's bones, so exact same order or doubly nested loop is not required
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var boneDict: { [key: string]: Bone } = {};
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var sourceBones = source.bones;
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var nBones: number;
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