|
camera: Nullable<Camera>, options: number | PostProcessOptions = 1, samplingMode: number = Constants.TEXTURE_NEAREST_SAMPLINGMODE, engine?: Engine, reusable?: boolean,
|
|
camera: Nullable<Camera>, options: number | PostProcessOptions = 1, samplingMode: number = Constants.TEXTURE_NEAREST_SAMPLINGMODE, engine?: Engine, reusable?: boolean,
|