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@@ -733,6 +733,7 @@ export class NodeMaterial extends PushMaterial {
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* @param reusable If the post process can be reused on the same frame. (default: false)
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* @param textureType Type of textures used when performing the post process. (default: 0)
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* @param textureFormat Format of textures used when performing the post process. (default: TEXTUREFORMAT_RGBA)
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+ * @returns the post process created
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*/
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public createPostProcess(
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camera: Nullable<Camera>, options: number | PostProcessOptions = 1, samplingMode: number = Constants.TEXTURE_NEAREST_SAMPLINGMODE, engine?: Engine, reusable?: boolean,
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