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@@ -105,7 +105,7 @@ export class SphereBuilder {
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* @returns the sphere mesh
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* @returns the sphere mesh
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* @see https://doc.babylonjs.com/how_to/set_shapes#sphere
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* @see https://doc.babylonjs.com/how_to/set_shapes#sphere
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*/
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*/
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- public static CreateSphere(name: string, options: { segments?: number, diameter?: number, diameterX?: number, diameterY?: number, diameterZ?: number, arc?: number, slice?: number, sideOrientation?: number, frontUVs?: Vector4, backUVs?: Vector4, updatable?: boolean }, scene?: Scene): Mesh {
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+ public static CreateSphere(name: string, options: { segments?: number, diameter?: number, diameterX?: number, diameterY?: number, diameterZ?: number, arc?: number, slice?: number, sideOrientation?: number, frontUVs?: Vector4, backUVs?: Vector4, updatable?: boolean }, scene: Nullable<Scene> = null): Mesh {
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var sphere = new Mesh(name, scene);
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var sphere = new Mesh(name, scene);
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options.sideOrientation = Mesh._GetDefaultSideOrientation(options.sideOrientation);
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options.sideOrientation = Mesh._GetDefaultSideOrientation(options.sideOrientation);
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