Trevor Baron 6 tahun lalu
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

@@ -70,7 +70,7 @@
 - CreateScreenshotUsingRenderTarget stretches mirror textures when setting both width and height ([TrevorDev](https://github.com/TrevorDev))
 - VR helper only updating vr cameras position when entering vr, rotation was missing ([TrevorDev](https://github.com/TrevorDev))
 - Fix VR controllers after gltfLoader transformNode change ([TrevorDev](https://github.com/TrevorDev))
-- Bounding Box fixedDragMeshScreenSize stopped working ([TrevorDev](https://github.com/TrevorDev))
+- Bounding Box fixedDragMeshScreenSize stopped working and allow rotating through bounding box ([TrevorDev](https://github.com/TrevorDev))
 
 ### Core Engine
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))