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dispose vrHelper when scene is disposed

Trevor Baron 7 年之前
父节点
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bc94fba93f
共有 1 个文件被更改,包括 4 次插入0 次删除
  1. 4 0
      src/Cameras/VR/babylon.vrExperienceHelper.ts

+ 4 - 0
src/Cameras/VR/babylon.vrExperienceHelper.ts

@@ -310,6 +310,10 @@ module BABYLON {
             scene.getEngine().onVRRequestPresentComplete.add(this._onVRRequestPresentComplete);
             window.addEventListener('vrdisplaypresentchange', this._onVrDisplayPresentChange);
 
+            scene.onDisposeObservable.add(()=>{
+                this.dispose();
+            })
+
             // Gamepad connection events
             this._webVRCamera.onControllerMeshLoadedObservable.add((webVRController) => this._onDefaultMeshLoaded(webVRController));
             this._scene.gamepadManager.onGamepadConnectedObservable.add((pad) => this._onNewGamepadConnected(pad));