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@@ -354,6 +354,7 @@
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- Fix same sub mesh being rendered multiple times in the shadow map ([Popov72](https://github.com/Popov72))
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- Fix same sub mesh being rendered multiple times in the shadow map ([Popov72](https://github.com/Popov72))
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- Fix incorrect shadows on the master mesh when using a lod mesh ([Popov72](https://github.com/Popov72))
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- Fix incorrect shadows on the master mesh when using a lod mesh ([Popov72](https://github.com/Popov72))
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- Take first gamepad connected when attaching camera (and not only XBOX gamepads) ([#9136](https://github.com/BabylonJS/Babylon.js/issues/9136)) ([RaananW](https://github.com/RaananW))
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- Take first gamepad connected when attaching camera (and not only XBOX gamepads) ([#9136](https://github.com/BabylonJS/Babylon.js/issues/9136)) ([RaananW](https://github.com/RaananW))
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+- Fix issue when taking a screenshot with multi-cameras using method `CreateScreenshotUsingRenderTarget` ([#9201](https://github.com/BabylonJS/Babylon.js/issues/9201)) ([gabrielheming](https://github.com/gabrielheming))
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## Breaking changes
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## Breaking changes
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