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Merge branch 'master' of https://github.com/BabylonJS/Babylon.js

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+ 1 - 0
dist/preview release/what's new.md

@@ -120,6 +120,7 @@
 - Fixed position and rotation of plane mesh created by MeshBuilder.CreatePlane when specifying a source plane ([sable](https://github.com/thscott), [bghgary](https://github.com/bghgary))
 - Fixed inspector dynamic loading ([Sebavan](https://github.com/Sebavan))
 - Fixed infiniteDistance not working anymore ([Sebavan](https://github.com/Sebavan))
+- Fixed bug in SolidParticle BoundingSphere update within the SolidParticleSystem ([barroij](https://github.com/barroij))
 
 ### Viewer
 

+ 1 - 1
src/Particles/babylon.solidParticleSystem.ts

@@ -898,7 +898,7 @@ module BABYLON {
                     const minBbox = modelBoundingInfo.minimum.multiplyToRef(particleScaling, tempVectors[1]);
                     const maxBbox = modelBoundingInfo.maximum.multiplyToRef(particleScaling, tempVectors[2]);
 
-                    const bSphereCenter = maxBbox.addToRef(minBbox, tempVectors[3]).scaleInPlace(0.5);
+                    const bSphereCenter = maxBbox.addToRef(minBbox, tempVectors[3]).scaleInPlace(0.5).addInPlace(particleGlobalPosition);
                     const halfDiag = maxBbox.subtractToRef(minBbox, tempVectors[4]).scaleInPlace(0.5 * this._bSphereRadiusFactor);
                     const bSphereMinBbox = bSphereCenter.subtractToRef(halfDiag, tempVectors[1]);
                     const bSphereMaxBbox = bSphereCenter.addToRef(halfDiag, tempVectors[2]);