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Merge pull request #9713 from jasonsturges/doc/loading

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Modificáronse 2 ficheiros con 2 adicións e 2 borrados
  1. 1 1
      src/Loading/Plugins/babylonFileLoader.ts
  2. 1 1
      src/Loading/sceneLoader.ts

+ 1 - 1
src/Loading/Plugins/babylonFileLoader.ts

@@ -39,7 +39,7 @@ export var _BabylonLoaderRegistered = true;
  */
 export class BabylonFileLoaderConfiguration {
     /**
-     * The loader does not allow injecting custom physix engine into the plugins.
+     * The loader does not allow injecting custom physics engine into the plugins.
      * Unfortunately in ES6, we need to manually inject them into the plugin.
      * So you could set this variable to your engine import to make it work.
      */

+ 1 - 1
src/Loading/sceneLoader.ts

@@ -351,7 +351,7 @@ export class SceneLoader {
     public static readonly SUMMARY_LOGGING = Constants.SCENELOADER_SUMMARY_LOGGING;
 
     /**
-     * Detailled logging while loading
+     * Detailed logging while loading
      */
     public static readonly DETAILED_LOGGING = Constants.SCENELOADER_DETAILED_LOGGING;