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@@ -7,7 +7,7 @@ window.prepareTerrain = function() {
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terrain.diffuseTexture2 = new BABYLON.Texture("../assets/textures/rock.png", scene);
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terrain.diffuseTexture3 = new BABYLON.Texture("../assets/textures/grass.png", scene);
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- terrain.bumpTexture1 = new BABYLON.Texture("../assets/textures/floor_bump.png", scene);
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+ terrain.bumpTexture1 = new BABYLON.Texture("../assets/textures/floor_bump.PNG", scene);
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terrain.bumpTexture2 = new BABYLON.Texture("../assets/textures/rockn.png", scene);
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terrain.bumpTexture3 = new BABYLON.Texture("../assets/textures/grassn.png", scene);
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