|
BABYLON.Tools.DeepCopy(source, _this, ["name", "material", "skeleton", "instances", "parent", "uniqueId",
|
|
BABYLON.Tools.DeepCopy(source, _this, ["name", "material", "skeleton", "instances", "parent", "uniqueId",
|
|
- "source", "metadata", "hasLODLevels", "geometry", "isBlocked"], ["_poseMatrix", "_source"]);
|
|
|
|
|
|
+ "source", "metadata", "hasLODLevels", "geometry", "isBlocked", "areNormalsFrozen"], ["_poseMatrix", "_source"]);
|