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@@ -40,6 +40,7 @@ export class CommonShadowLightPropertyGridComponent extends React.Component<ICom
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let generator = internals.generatorType === 0 ? new ShadowGenerator(internals.mapSize, light) : new CascadedShadowGenerator(internals.mapSize, light as DirectionalLight);
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scene.meshes.forEach((m) => {
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+ if (m.infiniteDistance) { return; }
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generator.addShadowCaster(m);
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if (!m.isAnInstance) {
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m.receiveShadows = true;
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