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@@ -156,7 +156,7 @@
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### glTF Serializer
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- Added support for exporting `KHR_lights_punctual`
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-- Exporting a GLTF from a Babylon scene with Right handed coordinate system should no longer cause the mesh normals to flip.
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+- Exporting a glTF from a Babylon scene with right-handed coordinate system should no longer cause the mesh normals to flip.
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([Nicholas Barlow](https://github.com/drigax))
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### Post-Processes Library
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