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@@ -4243,7 +4243,7 @@ module BABYLON {
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* @param fallback an internal argument in case the function must be called again, due to etc1 not having alpha capabilities
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* @param fallback an internal argument in case the function must be called again, due to etc1 not having alpha capabilities
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* @param format internal format. Default: RGB when extension is '.jpg' else RGBA. Ignored for compressed textures
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* @param format internal format. Default: RGB when extension is '.jpg' else RGBA. Ignored for compressed textures
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* @param forcedExtension defines the extension to use to pick the right loader
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* @param forcedExtension defines the extension to use to pick the right loader
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- * @param excludeLoaders array of texture loaders that should be excluded when picking a loader for the texture (defualt: empty array)
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+ * @param excludeLoaders array of texture loaders that should be excluded when picking a loader for the texture (default: empty array)
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* @returns a InternalTexture for assignment back into BABYLON.Texture
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* @returns a InternalTexture for assignment back into BABYLON.Texture
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*/
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*/
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public createTexture(urlArg: Nullable<string>, noMipmap: boolean, invertY: boolean, scene: Nullable<Scene>, samplingMode: number = Engine.TEXTURE_TRILINEAR_SAMPLINGMODE,
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public createTexture(urlArg: Nullable<string>, noMipmap: boolean, invertY: boolean, scene: Nullable<Scene>, samplingMode: number = Engine.TEXTURE_TRILINEAR_SAMPLINGMODE,
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