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Merge pull request #8921 from Popov72/fix-csm-error-webgl1

Fix error not display when creating a CSM in WebGL1
Raanan Weber 5 년 전
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b7216d273b
1개의 변경된 파일2개의 추가작업 그리고 2개의 파일을 삭제
  1. 2 2
      src/Lights/Shadows/cascadedShadowGenerator.ts

+ 2 - 2
src/Lights/Shadows/cascadedShadowGenerator.ts

@@ -715,13 +715,13 @@ export class CascadedShadowGenerator extends ShadowGenerator {
      * @param usefulFloatFirst By default the generator will try to use half float textures but if you need precision (for self shadowing for instance), you can use this option to enforce full float texture.
      */
     constructor(mapSize: number, light: DirectionalLight, usefulFloatFirst?: boolean) {
-        super(mapSize, light, usefulFloatFirst);
-
         if (!CascadedShadowGenerator.IsSupported) {
             Logger.Error("CascadedShadowMap needs WebGL 2 support.");
             return;
         }
 
+        super(mapSize, light, usefulFloatFirst);
+
         this.usePercentageCloserFiltering = true;
     }