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@@ -172,6 +172,8 @@ var BABYLON;
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newTexture.wrapV = this.wrapV;
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newTexture.coordinatesIndex = this.coordinatesIndex;
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newTexture.coordinatesMode = this.coordinatesMode;
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+ newTexture.anisotropicFilteringLevel = this.anisotropicFilteringLevel;
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+ newTexture.getAlphaFromRGB = this.getAlphaFromRGB;
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// Texture
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newTexture.uOffset = this.uOffset;
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newTexture.vOffset = this.vOffset;
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@@ -194,6 +196,8 @@ var BABYLON;
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serializationObject.uAng = this.uAng;
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serializationObject.vAng = this.vAng;
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serializationObject.wAng = this.wAng;
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+ serializationObject.anisotropicFilteringLevel = this.anisotropicFilteringLevel;
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+ serializationObject.getAlphaFromRGB = this.getAlphaFromRGB;
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return serializationObject;
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};
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// Statics
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