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@@ -389,7 +389,6 @@ export class GeometryBufferRenderer {
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// Morph targets
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// Morph targets
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MaterialHelper.BindMorphTargetParameters(mesh, this._effect);
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MaterialHelper.BindMorphTargetParameters(mesh, this._effect);
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-
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// Velocity
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// Velocity
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if (this._enableVelocity) {
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if (this._enableVelocity) {
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this._effect.setMatrix("previousWorld", this._previousTransformationMatrices[mesh.uniqueId].world);
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this._effect.setMatrix("previousWorld", this._previousTransformationMatrices[mesh.uniqueId].world);
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