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@@ -12,8 +12,8 @@
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void anisotropicBlock(
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void anisotropicBlock(
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const in vec3 vAnisotropy,
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const in vec3 vAnisotropy,
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- const in vec2 vAnisotropyInfos,
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#ifdef ANISOTROPIC_TEXTURE
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#ifdef ANISOTROPIC_TEXTURE
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+ const in vec2 vAnisotropyInfos,
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const in vec2 vAnisotropyUV,
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const in vec2 vAnisotropyUV,
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const in vec2 uvOffset,
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const in vec2 uvOffset,
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const in sampler2D anisotropySampler,
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const in sampler2D anisotropySampler,
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