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@@ -532,14 +532,14 @@
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var renderToHalfFloat = this._canRenderToHalfFloatTexture();
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// GL
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- try {
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- this._gl = <WebGLRenderingContext>(canvas.getContext("webgl2", options) || canvas.getContext("experimental-webgl2", options));
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- if (this._gl) {
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- this._webGLVersion = "2.0";
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- }
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- } catch (e) {
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- // Do nothing
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- }
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+ // try {
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+ // this._gl = <WebGLRenderingContext>(canvas.getContext("webgl2", options) || canvas.getContext("experimental-webgl2", options));
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+ // if (this._gl) {
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+ // this._webGLVersion = "2.0";
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+ // }
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+ // } catch (e) {
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+ // // Do nothing
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+ // }
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if (!this._gl) {
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if (!canvas) {
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