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Merge pull request #8330 from RaananW/vecQuatFixes

Fixes for WebXR, Oimo and Cannon.js
Raanan Weber 5 năm trước cách đây
mục cha
commit
b5464fdb0d

+ 1 - 1
dist/preview release/what's new.md

@@ -128,7 +128,7 @@
 - Added support for (experimental) haptic actuators ([#8068](https://github.com/BabylonJS/Babylon.js/issues/8068)) ([RaananW](https://github.com/RaananW))
 - It is now possible to enable experimental (AR) features using the options of the default xr helper ([RaananW](https://github.com/RaananW))
 - Full support for right handed systems ([#8132](https://github.com/BabylonJS/Babylon.js/issues/8132)) ([RaananW](https://github.com/RaananW))
-- WebXR anchors feature ([#7917](https://github.com/BabylonJS/Babylon.js/issues/7917)) ([RaananW](https://github.com/RaananW))
+- WebXR anchors feature implemented ([#7917](https://github.com/BabylonJS/Babylon.js/issues/7917)) ([RaananW](https://github.com/RaananW))
 
 ### Collisions
 

+ 1 - 1
src/Physics/Plugins/ammoJSPlugin.ts

@@ -1031,7 +1031,7 @@ export class AmmoJSPlugin implements IPhysicsEnginePlugin {
     public setPhysicsBodyTransformation(impostor: PhysicsImpostor, newPosition: Vector3, newRotation: Quaternion) {
         var trans = impostor.physicsBody.getWorldTransform();
 
-        // If rotation/position has changed update and activate riged body
+        // If rotation/position has changed update and activate rigged body
         if (
             trans.getOrigin().x() != newPosition.x ||
             trans.getOrigin().y() != newPosition.y ||

+ 19 - 17
src/Physics/Plugins/cannonJSPlugin.ts

@@ -43,7 +43,8 @@ export class CannonJSPlugin implements IPhysicsEnginePlugin {
     }
 
     public setGravity(gravity: Vector3): void {
-        this.world.gravity.copy(gravity);
+        const vec = gravity;
+        this.world.gravity.set(vec.x, vec.y, vec.z);
     }
 
     public setTimeStep(timeStep: number) {
@@ -141,7 +142,8 @@ export class CannonJSPlugin implements IPhysicsEnginePlugin {
             //Should be tested!
             if (oldBody) {
                 ['force', 'torque', 'velocity', 'angularVelocity'].forEach(function(param) {
-                    impostor.physicsBody[param].copy(oldBody[param]);
+                    const vec = oldBody[param];
+                    impostor.physicsBody[param].set(vec.x, vec.y, vec.z);
                 });
             }
             this._processChildMeshes(impostor);
@@ -206,10 +208,10 @@ export class CannonJSPlugin implements IPhysicsEnginePlugin {
         var jointData = impostorJoint.joint.jointData;
         //TODO - https://github.com/schteppe/this.BJSCANNON.js/blob/gh-pages/demos/collisionFilter.html
         var constraintData = {
-            pivotA: jointData.mainPivot ? new this.BJSCANNON.Vec3().copy(jointData.mainPivot) : null,
-            pivotB: jointData.connectedPivot ? new this.BJSCANNON.Vec3().copy(jointData.connectedPivot) : null,
-            axisA: jointData.mainAxis ? new this.BJSCANNON.Vec3().copy(jointData.mainAxis) : null,
-            axisB: jointData.connectedAxis ? new this.BJSCANNON.Vec3().copy(jointData.connectedAxis) : null,
+            pivotA: jointData.mainPivot ? new this.BJSCANNON.Vec3().set(jointData.mainPivot.x, jointData.mainPivot.y, jointData.mainPivot.z) : null,
+            pivotB: jointData.connectedPivot ? new this.BJSCANNON.Vec3().set(jointData.connectedPivot.x, jointData.connectedPivot.y, jointData.connectedPivot.z) : null,
+            axisA: jointData.mainAxis ? new this.BJSCANNON.Vec3().set(jointData.mainAxis.x, jointData.mainAxis.y, jointData.mainAxis.z) : null,
+            axisB: jointData.connectedAxis ? new this.BJSCANNON.Vec3().set(jointData.connectedAxis.x, jointData.connectedAxis.y, jointData.connectedAxis.z) : null,
             maxForce: jointData.nativeParams.maxForce,
             collideConnected: !!jointData.collision
         };
@@ -524,25 +526,25 @@ export class CannonJSPlugin implements IPhysicsEnginePlugin {
             mesh.computeWorldMatrix(true);
         } else if (impostor.type === PhysicsImpostor.MeshImpostor) {
             this._tmpDeltaPosition.copyFromFloats(0, 0, 0);
-            //this._tmpPosition.copyFrom(object.position);
         }
 
         impostor.setDeltaPosition(this._tmpDeltaPosition);
         //Now update the impostor object
-        impostor.physicsBody.position.copy(this._tmpPosition);
-        impostor.physicsBody.quaternion.copy(quaternion);
+        impostor.physicsBody.position.set(this._tmpPosition.x, this._tmpPosition.y, this._tmpPosition.z);
+        impostor.physicsBody.quaternion.set(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
     }
 
     public setTransformationFromPhysicsBody(impostor: PhysicsImpostor) {
-        impostor.object.position.copyFrom(impostor.physicsBody.position);
+        impostor.object.position.set(impostor.physicsBody.position.x, impostor.physicsBody.position.y, impostor.physicsBody.position.z);
         if (impostor.object.rotationQuaternion) {
-            impostor.object.rotationQuaternion.copyFrom(impostor.physicsBody.quaternion);
+            const q = impostor.object.rotationQuaternion;
+            impostor.object.rotationQuaternion.set(q.x, q.y, q.z, q.w);
         }
     }
 
     public setPhysicsBodyTransformation(impostor: PhysicsImpostor, newPosition: Vector3, newRotation: Quaternion) {
-        impostor.physicsBody.position.copy(newPosition);
-        impostor.physicsBody.quaternion.copy(newRotation);
+        impostor.physicsBody.position.set(newPosition.x, newPosition.y, newPosition.z);
+        impostor.physicsBody.quaternion.set(newRotation.x, newRotation.y, newRotation.z, newRotation.w);
     }
 
     public isSupported(): boolean {
@@ -550,11 +552,11 @@ export class CannonJSPlugin implements IPhysicsEnginePlugin {
     }
 
     public setLinearVelocity(impostor: PhysicsImpostor, velocity: Vector3) {
-        impostor.physicsBody.velocity.copy(velocity);
+        impostor.physicsBody.velocity.set(velocity.x, velocity.y, velocity.z);
     }
 
     public setAngularVelocity(impostor: PhysicsImpostor, velocity: Vector3) {
-        impostor.physicsBody.angularVelocity.copy(velocity);
+        impostor.physicsBody.angularVelocity.set(velocity.x, velocity.y, velocity.z);
     }
 
     public getLinearVelocity(impostor: PhysicsImpostor): Nullable<Vector3> {
@@ -688,8 +690,8 @@ export class CannonJSPlugin implements IPhysicsEnginePlugin {
                         interpvelo.scale(h_div_dt, interpvelo);
                         b.position.vadd(interpvelo, b.interpolatedPosition);
                     } else {
-                        b.interpolatedPosition.copy(b.position);
-                        b.interpolatedQuaternion.copy(b.quaternion);
+                        b.interpolatedPosition.set(b.position.x, b.position.y, b.position.z);
+                        b.interpolatedQuaternion.set(b.quaternion.x, b.quaternion.y, b.quaternion.z, b.quaternion.w);
                     }
                 }
             }

+ 10 - 8
src/Physics/Plugins/oimoJSPlugin.ts

@@ -29,7 +29,7 @@ export class OimoJSPlugin implements IPhysicsEnginePlugin {
     }
 
     public setGravity(gravity: Vector3) {
-        this.world.gravity.copy(gravity);
+        this.world.gravity.set(gravity.x, gravity.y, gravity.z);
     }
 
     public setTimeStep(timeStep: number) {
@@ -340,14 +340,16 @@ export class OimoJSPlugin implements IPhysicsEnginePlugin {
                 while (parent.next) {
                     parent = parent.next;
                 }
-                impostor.object.position.copyFrom(parent.position);
+                impostor.object.position.set(parent.position.x, parent.position.y, parent.position.z);
             } else {
-                impostor.object.position.copyFrom(impostor.physicsBody.getPosition());
+                const pos = impostor.physicsBody.getPosition();
+                impostor.object.position.set(pos.x, pos.y, pos.z);
             }
             //}
 
             if (impostor.object.rotationQuaternion) {
-                impostor.object.rotationQuaternion.copyFrom(impostor.physicsBody.getQuaternion());
+                const quat = impostor.physicsBody.getQuaternion();
+                impostor.object.rotationQuaternion.set(quat.x, quat.y, quat.z, quat.w);
             }
         }
     }
@@ -358,8 +360,8 @@ export class OimoJSPlugin implements IPhysicsEnginePlugin {
         if (impostor.physicsBody.shapes.next) {
             return;
         }
-        body.position.copy(newPosition);
-        body.orientation.copy(newRotation);
+        body.position.set(newPosition.x, newPosition.y, newPosition.z);
+        body.orientation.set(newRotation.x, newRotation.y, newRotation.z, newRotation.w);
         body.syncShapes();
         body.awake();
     }
@@ -373,11 +375,11 @@ export class OimoJSPlugin implements IPhysicsEnginePlugin {
     }*/
 
     public setLinearVelocity(impostor: PhysicsImpostor, velocity: Vector3) {
-        impostor.physicsBody.linearVelocity.copy(velocity);
+        impostor.physicsBody.linearVelocity.set(velocity.x, velocity.y, velocity.z);
     }
 
     public setAngularVelocity(impostor: PhysicsImpostor, velocity: Vector3) {
-        impostor.physicsBody.angularVelocity.copy(velocity);
+        impostor.physicsBody.angularVelocity.set(velocity.x, velocity.y, velocity.z);
     }
 
     public getLinearVelocity(impostor: PhysicsImpostor): Nullable<Vector3> {

+ 6 - 4
src/XR/webXRCamera.ts

@@ -126,8 +126,11 @@ export class WebXRCamera extends FreeCamera {
         }
 
         if (pose.transform) {
-            this._referencedPosition.copyFrom(<any>(pose.transform.position));
-            this._referenceQuaternion.copyFrom(<any>(pose.transform.orientation));
+            const pos = pose.transform.position;
+            this._referencedPosition.set(pos.x, pos.y, pos.z);
+            const orientation = pose.transform.orientation;
+
+            this._referenceQuaternion.set(orientation.x, orientation.y, orientation.z, orientation.w);
             if (!this._scene.useRightHandedSystem) {
                 this._referencedPosition.z *= -1;
                 this._referenceQuaternion.z *= -1;
@@ -285,8 +288,7 @@ export class WebXRCamera extends FreeCamera {
         const pose = this._xrSessionManager.currentFrame && this._xrSessionManager.currentFrame.getViewerPose(referenceSpace);
 
         if (pose) {
-            const pos = new Vector3();
-            pos.copyFrom(<any>(pose.transform.position));
+            const pos = new Vector3(pose.transform.position.x, pose.transform.position.y, pose.transform.position.z);
             if (!this._scene.useRightHandedSystem) {
                 pos.z *= -1;
             }

+ 8 - 4
src/XR/webXRInputSource.ts

@@ -173,8 +173,10 @@ export class WebXRInputSource {
 
         // Update the pointer mesh
         if (pose) {
-            this.pointer.position.copyFrom(<any>(pose.transform.position));
-            this.pointer.rotationQuaternion!.copyFrom(<any>(pose.transform.orientation));
+            const pos = pose.transform.position;
+            this.pointer.position.set(pos.x, pos.y, pos.z);
+            const orientation = pose.transform.orientation;
+            this.pointer.rotationQuaternion!.set(orientation.x, orientation.y, orientation.z, orientation.w);
             if (!this._scene.useRightHandedSystem) {
                 this.pointer.position.z *= -1;
                 this.pointer.rotationQuaternion!.z *= -1;
@@ -186,8 +188,10 @@ export class WebXRInputSource {
         if (this.inputSource.gripSpace && this.grip) {
             let pose = xrFrame.getPose(this.inputSource.gripSpace, referenceSpace);
             if (pose) {
-                this.grip.position.copyFrom(<any>(pose.transform.position));
-                this.grip.rotationQuaternion!.copyFrom(<any>(pose.transform.orientation));
+                const pos = pose.transform.position;
+                const orientation = pose.transform.orientation;
+                this.grip.position.set(pos.x, pos.y, pos.z);
+                this.grip.rotationQuaternion!.set(orientation.x, orientation.y, orientation.z, orientation.w);
                 if (!this._scene.useRightHandedSystem) {
                     this.grip.position.z *= -1;
                     this.grip.rotationQuaternion!.z *= -1;