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Merge branch 'master' into math-hell

David Catuhe 6 years ago
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      contributing.md
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      dist/preview release/what's new.md

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contributing.md

@@ -41,7 +41,6 @@ We are not complicated people, but we still have some [coding guidelines](http:/
 Before submitting your PR, just check that everything goes well by [creating the minified version](http://doc.babylonjs.com/resources/creating_the_mini-fied_version)
 
 You should read the [how to contribute documentation](http://doc.babylonjs.com/how_to/how_to_start) before working on your PR.
-We also have a [forum thread](http://www.html5gamedevs.com/topic/20456-contributing-on-babylonjs/) for assistance from our very helpful family.
   
 To validate your PR, please follow these steps:
 - Run "gulp" locally and make sure that no error is generated

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dist/preview release/what's new.md

@@ -2,10 +2,11 @@
 
 ## Major updates
 - WIP: Node Material (NEED DOC OR SAMPLES) ([Deltakosh](https://github.com/deltakosh/))
-- WIP: Node material editor (NEED OR AND VIDEOS) ([Deltakosh](https://github.com/deltakosh/)/[TrevorDev](https://github.com/TrevorDev))
-- WIP: WebGPU support (NEED DOC OR SAMPLES) ([Sebavan](https://github.com/sebavan/)
+- WIP: Node material editor (NEED OR AND VIDEOS) ([Deltakosh](https://github.com/deltakosh/) / [TrevorDev](https://github.com/TrevorDev))
+- WIP: WebGPU support (NEED DOC OR SAMPLES) ([Sebavan](https://github.com/sebavan/))
 - .basis texture file format support [Doc](https://doc.babylonjs.com/resources/multi-platform_compressed_textures#basis-file-format) ([TrevorDev](https://github.com/TrevorDev))
 - Classes decoupling ending up with smaller bundle sizes [Blog](https://medium.com/@babylonjs/size-matters-e0e94dad01a7) ([Deltakosh](https://github.com/deltakosh/))
+- Babylon.js controls [Doc](https://doc.babylonjs.com/features/controls) ([Sebavan](https://github.com/sebavan/) / [Deltakosh](https://github.com/deltakosh/))
 
 ## Optimizations