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@@ -156,6 +156,15 @@ var engine = new BABYLON.NullEngine();
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// console.log(pos);
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+// const scene = new BABYLON.Scene(engine);
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+// new BABYLON.PBRMetallicRoughnessMaterial("asdfasf", scene);
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+// scene.dispose();
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+
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+BABYLON.Tools.LogLevels = BABYLON.Tools.ErrorLogLevel & BABYLON.Tools.WarningLogLevel;
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const scene = new BABYLON.Scene(engine);
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-new BABYLON.PBRMetallicRoughnessMaterial("asdfasf", scene);
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-scene.dispose();
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+const camera = new BABYLON.ArcRotateCamera("camera", 0, 0, 10, BABYLON.Vector3.Zero(), scene);
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+const mesh = BABYLON.MeshBuilder.CreateBox("box", {}, scene);
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+mesh.position.set(0.5, 0.5, 0.5);
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+mesh.isPickable = true;
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+scene.render();
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+engine.dispose();
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