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@@ -295,6 +295,7 @@
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- Fixed bug in sphereBuilder where top and bottom segments added 6 indices per triangle instead of 3. ([aWeirdo](https://github.com/aWeirdo))
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- Fixed issue with Babylon scene export of loaded glTF meshes.([Drigax]/(https://github.com/drigax))
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- Fixed an issue with text block wrap and unicode strings (not working in IE11) ([#8822](https://github.com/BabylonJS/Babylon.js/issues/8822)) ([RaananW](https://github.com/RaananW))
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+- Fixed an issue with compound initialization that has rotation ([#8744](https://github.com/BabylonJS/Babylon.js/issues/8744)) ([RaananW](https://github.com/RaananW))
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## Breaking changes
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- `FollowCamera.target` was renamed to `FollowCamera.meshTarget` to not be in conflict with `TargetCamera.target` ([Deltakosh](https://github.com/deltakosh))
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