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updated links to PG demos

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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - Babylon.js now supports right handed system with ```scene.useRightHandedSystem = true``` ([deltakosh](https://github.com/deltakosh))
 - Babylon.js is now compiled with [optimize-js](https://github.com/nolanlawson/optimize-js) to get faster initial load ([deltakosh](https://github.com/deltakosh))
 - Canvas2D moved to a separate folder in main repo. Now you need to also include babylon.cavans2d.js to get Canvas@D feature ([deltakosh](https://github.com/deltakosh))
-- New BoneIKController [Demo](http://www.babylonjs-playground.com/#1EVNNB#6) - ([abow](https://github.com/abow))
-- New BoneLookController [Demo](http://www.babylonjs-playground.com/#1B1PUZ#13) - ([abow](https://github.com/abow))
+- New BoneIKController [Demo](http://www.babylonjs-playground.com/#1EVNNB#15) - ([abow](https://github.com/abow))
+- New BoneLookController [Demo](http://www.babylonjs-playground.com/#1B1PUZ#15) - ([abow](https://github.com/abow))
 
 ### Updates
 - Added `node.doNotSerialize` to prevent specific nodes to be serialized by `SceneSerializer` ([deltakosh](https://github.com/deltakosh))