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Fix PBR .... sorry

sebavan 6 years ago
parent
commit
b2a98f1a8f
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/Shaders/pbr.fragment.fx

+ 1 - 1
src/Shaders/pbr.fragment.fx

@@ -1106,7 +1106,7 @@ void main(void) {
     finalDiffuse = max(finalDiffuse, 0.0);
     finalDiffuse = max(finalDiffuse, 0.0);
 
 
 // _____________________________ Ambient ________________________________________
 // _____________________________ Ambient ________________________________________
-    vec3 finalAmbient = diffuseBase;
+    vec3 finalAmbient = vAmbientColor;
     finalAmbient *= surfaceAlbedo.rgb;
     finalAmbient *= surfaceAlbedo.rgb;
 
 
 // _____________________________ Emissive ________________________________________
 // _____________________________ Emissive ________________________________________