浏览代码

Fix PBR .... sorry

sebavan 6 年之前
父节点
当前提交
b2a98f1a8f
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/Shaders/pbr.fragment.fx

+ 1 - 1
src/Shaders/pbr.fragment.fx

@@ -1106,7 +1106,7 @@ void main(void) {
     finalDiffuse = max(finalDiffuse, 0.0);
 
 // _____________________________ Ambient ________________________________________
-    vec3 finalAmbient = diffuseBase;
+    vec3 finalAmbient = vAmbientColor;
     finalAmbient *= surfaceAlbedo.rgb;
 
 // _____________________________ Emissive ________________________________________