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@@ -6,9 +6,11 @@
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## Updates
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+- All NPM packages have `latest`and `preview` streams [#3055](https://github.com/BabylonJS/Babylon.js/issues/3055) ([RaananW](https://github.com/RaananW))
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+
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### Core Engine
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-- Added new `Animatable.waitAsync` function to use Promises with animations. Demo [Here](https://www.babylonjs-playground.com/#HZBCXR) ([Deltakosh](https://github.com/deltakosh))
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+- Added new `Animatable.waitAsync` function to use Promises with animations. Demo [Here](https://www.babylonjs-playground.com/#HZBCXR) ([Deltakosh](https://github.com/deltakosh))
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- Added the choice of [forming a closed loop](http://doc.babylonjs.com/how_to/how_to_use_curve3#catmull-rom-spline) to the catamull-rom-spline curve3 ([johnk](https://github.com/babylonjsguide))
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- Added support for specifying the center of rotation to textures ([bghgary](http://www.github.com/bghgary))
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- Added webVR support for Oculus Go ([TrevorDev](https://github.com/TrevorDev))
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@@ -34,7 +36,7 @@
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- Fixed ```shadowEnabled``` property on lights. Shadows are not visble anymore when disabled ([sebavan](http://www.github.com/sebavan))
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- Physics `unregisterOnPhysicsCollide` didn't remove callback correctly [#4291](https://github.com/BabylonJS/Babylon.js/issues/4291) ([RaananW](https://github.com/RaananW))
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- Added missing getter and setter for global exposure in ColorCurves ([RaananW](https://github.com/RaananW))
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-- Fixed an issue with view matrix when `ArcRotateCamera` was used with collisions ([Deltakosh](https://github.com/deltakosh))
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+- Fixed an issue with view matrix when `ArcRotateCamera` was used with collisions ([Deltakosh](https://github.com/deltakosh))
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### Viewer
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