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@@ -137,7 +137,7 @@
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return this;
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}
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- public setVector3Array(name: string, value: number[]): ShaderMaterial {
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+ public setArray3(name: string, value: number[]): ShaderMaterial {
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this._checkUniform(name);
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this._vectors3Arrays[name] = value;
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@@ -501,7 +501,7 @@
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// Vector3Array
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for (name in source.vectors3Arrays) {
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- material.setVector3Array(name, source.vectors3Arrays[name]);
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+ material.setArray3(name, source.vectors3Arrays[name]);
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}
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return material;
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