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@@ -8,7 +8,7 @@ var BABYLON;
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(function (BABYLON) {
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(function (BABYLON) {
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var RenderTargetTexture = (function (_super) {
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var RenderTargetTexture = (function (_super) {
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__extends(RenderTargetTexture, _super);
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__extends(RenderTargetTexture, _super);
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- function RenderTargetTexture(name, size, scene, generateMipMaps, doNotChangeAspectratio) {
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+ function RenderTargetTexture(name, size, scene, generateMipMaps, doNotChangeAspectRatio) {
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_super.call(this, null, scene, !generateMipMaps);
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_super.call(this, null, scene, !generateMipMaps);
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this.renderList = new Array();
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this.renderList = new Array();
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this.renderParticles = true;
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this.renderParticles = true;
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@@ -19,7 +19,7 @@ var BABYLON;
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this.isRenderTarget = true;
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this.isRenderTarget = true;
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this._size = size;
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this._size = size;
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this._generateMipMaps = generateMipMaps;
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this._generateMipMaps = generateMipMaps;
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- this._doNotChangeAspectratio = doNotChangeAspectratio;
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+ this._doNotChangeAspectRatio = doNotChangeAspectRatio;
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this._texture = scene.getEngine().createRenderTargetTexture(size, generateMipMaps);
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this._texture = scene.getEngine().createRenderTargetTexture(size, generateMipMaps);
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@@ -54,7 +54,7 @@ var BABYLON;
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}
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}
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// Bind
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// Bind
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- if (!useCameraPostProcess || !scene.postProcessManager._prepareFrame()) {
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+ if (!useCameraPostProcess || !scene.postProcessManager._prepareFrame(this._texture)) {
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engine.bindFramebuffer(this._texture);
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engine.bindFramebuffer(this._texture);
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}
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}
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@@ -75,7 +75,7 @@ var BABYLON;
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}
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}
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}
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}
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- if (!this._doNotChangeAspectratio) {
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+ if (!this._doNotChangeAspectRatio) {
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scene.updateTransformMatrix(true);
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scene.updateTransformMatrix(true);
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}
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}
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@@ -97,7 +97,7 @@ var BABYLON;
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// Unbind
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// Unbind
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engine.unBindFramebuffer(this._texture);
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engine.unBindFramebuffer(this._texture);
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- if (!this._doNotChangeAspectratio) {
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+ if (!this._doNotChangeAspectRatio) {
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scene.updateTransformMatrix(true);
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scene.updateTransformMatrix(true);
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}
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}
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};
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};
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