@@ -98,5 +98,6 @@
- Fix freeze (infinite loop) when disposing a scene that loaded some specific gLTF files ([Popov72](https://github.com/Popov72)
- Fix submesh recreation when it should not ([Popov72](https://github.com/Popov72)
+- Fix mesh winding order inversion when merging meshes with overridden side orientation ([drigax](https://github.com/Drigax))
## Breaking changes
@@ -4114,6 +4114,7 @@ export class Mesh extends AbstractMesh implements IGetSetVerticesData {
// Setting properties
meshSubclass.checkCollisions = source.checkCollisions;
+ meshSubclass.overrideMaterialSideOrientation = source.overrideMaterialSideOrientation;
// Cleaning
if (disposeSource) {