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this._blurY = new BlurPostProcess("vertical blur", new Vector2(0, 1.0), 10.0, bloomScale, null, Texture.BILINEAR_SAMPLINGMODE, scene.getEngine(), false, pipelineTextureType, undefined, blockCompilation);
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this._blurY = new BlurPostProcess("vertical blur", new Vector2(0, 1.0), 10.0, bloomScale, null, Texture.BILINEAR_SAMPLINGMODE, scene.getEngine(), false, pipelineTextureType, undefined, blockCompilation);
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this._merge = new DefaultPipelineMergeMergePostProcess("defaultPipelineMerge", {originalFromInput: this._blurX, bloom: {blurred: this._blurY, weight: 0}}, 1, null, BABYLON.Texture.BILINEAR_SAMPLINGMODE, scene.getEngine(), false, pipelineTextureType, blockCompilation);
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this._merge = new DefaultPipelineMergeMergePostProcess("defaultPipelineMerge", {originalFromInput: this._blurX, bloom: {blurred: this._blurY, weight: 0}}, 1, null, BABYLON.Texture.BILINEAR_SAMPLINGMODE, scene.getEngine(), false, pipelineTextureType, blockCompilation);
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