- Added `RawTexture2DArray` to enable use of WebGL2 2D array textures by custom shaders ([atg](https://github.com/atg))
- Added multiview support for the shader material (and the line-mesh class) ([RaananW](https://github.com/RaananW/))
- Added various (interpolation) functions to Path3D, also `alignTangentsWithPath`, `slice`, `getClosestPositionTo` ([Poolminer](https://github.com/Poolminer/))
+- PNG support for browsers not supporting SVG ([RaananW](https://github.com/RaananW/))