Raanan Weber 5 years ago
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - Added `RawTexture2DArray` to enable use of WebGL2 2D array textures by custom shaders ([atg](https://github.com/atg))
 - Added multiview support for the shader material (and the line-mesh class) ([RaananW](https://github.com/RaananW/))
 - Added various (interpolation) functions to Path3D, also `alignTangentsWithPath`, `slice`, `getClosestPositionTo` ([Poolminer](https://github.com/Poolminer/))
+- PNG support for browsers not supporting SVG ([RaananW](https://github.com/RaananW/))
 
 ### Engine