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Merge pull request #993 from nockawa/master

Wiki and what's new update
David Catuhe před 9 roky
rodič
revize
aeae8af127
2 změnil soubory, kde provedl 2 přidání a 1 odebrání
  1. 1 0
      dist/preview release/what's new.md
  2. 1 1
      readme.md

+ 1 - 0
dist/preview release/what's new.md

@@ -5,6 +5,7 @@
     - Support for shaders includes ([deltakosh](https://github.com/deltakosh))
     - new mesh type : `LineSystem` ([jerome](https://github.com/jbousquie))
     - SerializationHelper for complex classes using TypeScript decorators  ([deltakosh](https://github.com/deltakosh))
+    - StandardMaterial now supports Parallax and Parallax Occlusion Mapping ([nockawa](https://github.com/nockawa))
   - **Updates**
     - New OnPickTrigger support for spritesManager ([deltakosh](https://github.com/deltakosh))
     - New SPS method `digest()` ([jerome](https://github.com/jbousquie))    

+ 1 - 1
readme.md

@@ -18,7 +18,7 @@ You can help by testing or contributing to the next version.
 - **2.4-alpha** can be found [here](https://github.com/BabylonJS/Babylon.js/tree/master/dist/preview%20release)
 - We are not complicated people, but we still have some [coding guidelines](http://doc.babylonjs.com/generals/Approved_Naming_Conventions)
 - Before submitting your PR, just check that everything goes well by [creating the minified version](http://doc.babylonjs.com/generals/Creating_the_Mini-fied_Version)
-- Need help to contribute? We have a [documentation for you](http://pixelcodr.com/tutos/contribute/contribute.html)
+- Need help to contribute? We have a [general purpose documentation for you](http://pixelcodr.com/tutos/contribute/contribute.html) and a [Visual Studio specific one](http://doc.babylonjs.com/generals/setup_visualStudio)
 
 ## Documentation
 - [Documentation](http://doc.babylonjs.com)