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@@ -3,7 +3,7 @@ module BABYLON {
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* The Motion Blur Post Process which blurs an image based on the objects velocity in scene.
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* Velocity can be affected by each object's rotation, position and scale depending on the transformation speed.
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* As an example, all you have to do is to create the post-process:
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- * var mb = new BABYLON.MotionBlurProcess(
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+ * var mb = new BABYLON.MotionBlurPostProcess(
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* 'mb', // The name of the effect.
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* scene, // The scene containing the objects to blur according to their velocity.
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* 1.0, // The required width/height ratio to downsize to before computing the render pass.
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@@ -11,7 +11,7 @@ module BABYLON {
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* );
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* Then, all objects moving, rotating and/or scaling will be blurred depending on the transformation speed.
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*/
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- export class MotionBlurProcess extends PostProcess {
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+ export class MotionBlurPostProcess extends PostProcess {
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/**
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* Defines how much the image is blurred by the movement. Default value is equal to 1
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*/
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