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whats new

Trevor Baron 6 years ago
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dist/preview release/what's new.md

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 - Inspector showing duplicate nodes when attached to gizmo ([TrevorDev](https://github.com/TrevorDev))
 - Inspector showing duplicate nodes when attached to gizmo ([TrevorDev](https://github.com/TrevorDev))
 - Add missing dependencies for files to support including them from a direct path (eg. import "@babylonjs/core/Helpers/sceneHelpers";) ([TrevorDev](https://github.com/TrevorDev))
 - Add missing dependencies for files to support including them from a direct path (eg. import "@babylonjs/core/Helpers/sceneHelpers";) ([TrevorDev](https://github.com/TrevorDev))
 - Fix a bug with mesh visibility in PBR materials ([bghgary](https://github.com/bghgary))
 - Fix a bug with mesh visibility in PBR materials ([bghgary](https://github.com/bghgary))
+- AssetContainer should not dispose objects it doesn't contain, Support for environmentTexture  ([TrevorDev](https://github.com/TrevorDev))
 
 
 ### Core Engine
 ### Core Engine
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))