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Update what's new.md

David Catuhe 7 年之前
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - New [AssetContainer](http://doc.babylonjs.com/how_to/how_to_use_assetcontainer) Class and loading methods ([trevordev](https://github.com/trevordev))
 - Added depth of field, sharpening, MSAA, chromatic aberration and grain effect to the default pipeline ([trevordev](https://github.com/trevordev))
 - Particle System SubEmitters- Spawn new Sub emitter when particles dies. Cone/Sphere shapes emitters ([IbraheemOsama](https://github.com/IbraheemOsama))
+- New [Babylon.js](http://doc.babylonjs.com/resources/maya) and [glTF](http://doc.babylonjs.com/resources/maya_to_gltf) exporter for Autodesk Maya ([Noalak](https://github.com/Noalak))
+- New [glTF exporter](http://doc.babylonjs.com/resources/3dsmax_to_gltf) for Autodesk 3dsmax ([Noalak](https://github.com/Noalak))
 
 ## Updates