@@ -131,10 +131,8 @@ compileAndRun = function(parent, fpsLabel) {
: defaultEngineZip;
parent.zipTool.zipCode =
- code + "\r\n\r\n" +
"var engine = " + createEngineZip + ";\r\n" +
- "var scene = " + createSceneFunction + "();";
-
+ code + "\r\n\r\n";
}
engine = engine;