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green is the better color

Raanan Weber 7 years ago
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dist/preview release/what's new.md

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 - Added new `MixMaterial` to the Materials Library allowing to mix up to 8 textures ([julien-moreau](https://github.com/julien-moreau))
 - Added new `MixMaterial` to the Materials Library allowing to mix up to 8 textures ([julien-moreau](https://github.com/julien-moreau))
 - Added new `PhotoDome` object to display 360 photos. [Demo](https://www.babylonjs-playground.com/#14KRGG#0) ([SzeyinLee](https://github.com/SzeyinLee))
 - Added new `PhotoDome` object to display 360 photos. [Demo](https://www.babylonjs-playground.com/#14KRGG#0) ([SzeyinLee](https://github.com/SzeyinLee))
 - New GUI 3D controls toolset. [Complete doc + demos](http://doc.babylonjs.com/how_to/gui3d) ([Deltakosh](https://github.com/deltakosh))
 - New GUI 3D controls toolset. [Complete doc + demos](http://doc.babylonjs.com/how_to/gui3d) ([Deltakosh](https://github.com/deltakosh))
-- Added Environmnent Texture Tools to reduce the size of the usual .DDS file ([sebavan](http://www.github.com/sebavan)). [How to](https://doc.babylonjs.com/how_to/physically_based_rendering#creating-a-compressed-environment-texture)
+- Added Environmnent Texture Tools to reduce the size of the usual .DDS file ([sebavan](http://www.github.com/sebavan)) [How to](https://doc.babylonjs.com/how_to/physically_based_rendering#creating-a-compressed-environment-texture)
 
 
 ## Updates
 ## Updates