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fixing unused texture created by MRT super constructor

Benjamin Guignabert vor 4 Jahren
Ursprung
Commit
aa94bc4edf
1 geänderte Dateien mit 9 neuen und 1 gelöschten Zeilen
  1. 9 1
      src/Materials/Textures/multiRenderTarget.ts

+ 9 - 1
src/Materials/Textures/multiRenderTarget.ts

@@ -131,7 +131,15 @@ export class MultiRenderTarget extends RenderTargetTexture {
         var generateDepthTexture = options && options.generateDepthTexture ? options.generateDepthTexture : false;
         var doNotChangeAspectRatio = !options || options.doNotChangeAspectRatio === undefined ? true : options.doNotChangeAspectRatio;
 
-        super(name, size, scene, generateMipMaps, doNotChangeAspectRatio);
+        super(name, size, scene, generateMipMaps, doNotChangeAspectRatio, 
+            undefined,
+            undefined,
+            undefined,
+            undefined,
+            undefined,
+            undefined,
+            undefined,
+            true);
 
         if (!this.isSupported) {
             this.dispose();