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- constructor(name: string, options: any, scene: Nullable<Scene> = null, generateMipMaps: boolean, samplingMode: number = Constants.TEXTURE_TRILINEAR_SAMPLINGMODE, format: number = Constants.TEXTUREFORMAT_RGBA, invertY?: boolean) {
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+ constructor(name: string, options: any, scene: Nullable<Scene> = null, generateMipMaps: boolean = false, samplingMode: number = Constants.TEXTURE_TRILINEAR_SAMPLINGMODE, format: number = Constants.TEXTUREFORMAT_RGBA, invertY?: boolean) {
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super(null, scene, !generateMipMaps, invertY, samplingMode, undefined, undefined, undefined, undefined, format);
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super(null, scene, !generateMipMaps, invertY, samplingMode, undefined, undefined, undefined, undefined, format);
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