@@ -303,7 +303,8 @@ export class SpriteManager implements ISpriteManager {
*/
public render(): void {
// Check
- if (!this._effectBase.isReady() || !this._effectFog.isReady() || !this._spriteTexture || !this._spriteTexture.isReady()) {
+ if (!this._effectBase.isReady() || !this._effectFog.isReady() || !this._spriteTexture
+ || !this._spriteTexture.isReady() || !this.sprites.length) {
return;
}